BugClickerMaker
Maker

BUG Clicker PSD template

In short: BUG Clicker reads layer groups by name: body, head1 (normal), head2 (pressed), head3 (blink), head4 (petted), plus optional back1/back2 (back hair), side1/side2 (front hair) and ex1–ex4 extras. Use a square canvas — 800×800 px, 8-bit RGB — with a transparent background.
⬇ Download free PSD template800×800 · 8-bit RGB · groups already named · works in Photoshop, Krita, Clip Studio, Photopea, Procreate (import PSD)

Layer group names

Group nameWhat it isNeeded?
bodyThe body. Stays still and squishes when pressed.Required
head1Normal face — shown most of the time.Required
head2Pressed face — shown while the pet is clicked.Recommended
head3Blink — eyes closed. Turns on blinking.Optional
head4Petted face — shown while you stroke its head.Optional
back1 / back2Back hair or ears behind the head. Sways a little.Optional
side1 / side2Front hair or side pieces in front of the face.Optional
ex1–ex4Extra parts. Add “p” (ex1p) for the pressed version.Optional

Drawing tips

  • Draw the face on the head groups and keep every head the same size and position — only the expression changes.
  • Leave about 10% empty margin on each side so the squish animation doesn't cut the edges.
  • Merge effects (shadows, glow) into normal pixels; BUG Clicker skips layer effects, masks and adjustment layers.
  • Group names are what matter. Layers inside a group can be called anything.
  • If the whole pet should squish as one piece, put the full drawing in each head group and leave body empty.

When you're done

Open the PSD checker to check the names and turn the PSD into a .cvclk in one click — or drop the PSD straight into BUG Clicker's character studio.

PSD checker →Maker

BUG Clicker PSD template